
Danniel's Office
A walkable 3D office twenty-three floors above Dallas. Ride the elevator up, then explore the desk, the agent lab, the library, the music corner and the game tables.
- The office loads while you ride an elevator to the 23rd floor; then you walk it in first person, with lightweight 2D collision instead of a physics engine.
- Modelled in code: a Python script drives Blender to build the whole room from one layout file and export a Draco-compressed model.
- Chess, checkers and 9×9 Go against AIs that think in Web Workers — alpha-beta search for chess and checkers, random playouts for Go.
- Your first visit opens at the real Dallas time of day, and one value drives every light, the glow, the moon and the stars over the skyline.
- A spin bike and treadmill you pedal with alternating keys, a Spotify music corner, world clocks and a TV showing a simulated match.
Built with
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3D
Modelling
Games
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